Adapting MicroBit and Circuit Playground for All Ages

Thursday 2 – 2:45 p.m.           

JACQUELINE D. GERSTEIN

MicroBit and Circuit Playground help students understand how modern devices and coding meet. Learn how to adapt your lessons and facilitate learning of computer science and electronics skills at any age.

AR/VR Mixed Reality in the Classroom

Friday 11 – 11:45 a.m.

ARIELLE H. GOLDSTEIN

Virtual and Augmented Reality are two of the hottest trends in education. Come learn how to get started with these amazing technologies and how to incorporate them into your curriculum.

Authentic Maker Education Projects: Using Design Thinking To Promote Staff and Student Wellness

Thursday 1 – 1:45 p.m.           

REBECCA A. MCLELLAND

Design thinking is a great tool for learning how to create better products and better systems. Join this conversation about how to promote staff and student wellness while learning about design thinking.

Building a Maker Culture at your School

Friday 10 – 10:45 a.m.

DANIEL J. BORGHOFF

Learn why makerspaces are important and discover how to spark interest in them and make them sustainable. Examples, as well as tips and tricks to making your makerspace the hub of creativity in your school, will be presented.

Coding and Robots in the Special Needs Classroom

Thursday 12 – 12:45 p.m.
Friday 12 – 12:45 p.m.

JEN KRESSLER-DUDA, CHRISTOPHER L. HARRIS

Learn why you should be teaching students how to code, incorporate coding and robotics into curricula, and inspire students and colleagues in the special needs classroom. How students in an autism program and cognitive moderate program utilize various coding sites and apps to increase their computer literacy will be showcased.

Design Thinking in your Classroom

Friday 1 – 1:45 p.m.    

MEREDITH MARTIN

Design Thinking is taking the education world by storm. Come learn about how to use it in your classroom.

Getting Started With STEAM: A conversation with the authors

Thursday 10 – 10:45 a.m.       

MEREDITH MARTIN, WILLIAM A. KRAKOWER

In this session we will explore the world of STEAM and the ways in which we incorporate STEAM in our schools. We will discuss ways in which you can create your own STEAM space and share various easy, inexpensive, hands-on activities that participants can implement the next day.

Hands on Coding: Physical Coding in the Classroom

Thursday 3 – 3:45 p.m.           

MARCOS NAVAS

In this session, we’ll talk about kinesthetic coding and fundamental block play as a means to learn how to code. Through Hands on Coding blocks, students can learn computational thinking and coding skills with no device or computer needed.

School Makerspaces: Build your MakerSpace with your Students and the Community

Thursday 11 – 11:45 a.m.       

DANIEL J. BORGHOFF

Makerspaces are places where everyone can come to build and learn together. Overcome the obstacles to creating MakerSpace in your school using resources already available to you. This session is a conversation about how to to get your makerspace up and running with resources found online and in your community.

3-D Printing The Right Way For Schools

Thursday 9 – 9:45 a.m.           

MICHAEL FRANCHINO

All 3-D Printers are not created equally. 3-D Printing is an awesome way to get creativity going in your classroom and school, but there is a right and wrong way to use and purchase 3-D Printers. Let the experts at Maker Depot Academy guide you to the best solution for your school.

Want to Build a MakerSpace? Ask the Experts at Maker Depot Academy

Friday 9 – 9:45 a.m.    

MICHAEL FRANCHINO

Maker Depot Academy is a nonprofit 501(c)3 educational organization devoted to spreading learning, building and sharing, the message of the maker movement in schools and community organizations. The majority of our organization is made up of classroom teachers with years of experience bringing makerspaces to life in their schools. If you’re looking to build a makerspace, start here and let us help you.